A look at tutorials in games today and whether they need to be changed. Read More »
Author Archives: Stephen D.
Feed SubscriptionArt and the Future of Games
Games are art but where might this artform go next? Read More »
What Dragon Age 3 Can Take From The First Mass Effect
Some concepts BioWare can take from Mass Effect in the development of Dragon Age 3: Inquisition. Read More »
The Power of the Atom: Fallout 3′s Megaton
A look at one of Fallout 3's most pivotal side-quests, The Power of the Atom. Read More »
Where are the Next-Gen ‘Wow’ Games?
What are the truly exceptional games coming to next-gen consoles? Read More »
Why One of the PS3′s Last Exclusives is Also One of the Most Important: A BEYOND: Two Souls Preview
A look at one of the PlayStation 3's last but biggest exclusives, Quantic Dream's BEYOND. Read More »
Looking Back at Jak and Daxter
With the Jak and Daxter Trilogy headed to PS Vita here's a look at why you should pick it up. Read More »
Why Paid Multiplayer Services Aren’t Going Anywhere
A look at some of Xbox Live's numbers and why Sony may get in on the paid multiplayer service scene. Read More »
The Evolution of Games from the Very First to Today
Looking back at the very first game and how far the industry has come. Read More »
Remembering Ensemble Studios
A look back at RTS developer Ensemble Studios following the re-release of Age of Empires 2. Read More »
Leviathyn The Gamer's Chronicle


