Halo 4 will not have Kinect integration 343 Industries’ Frank O’Connor told CVG in an interview.
“Halo is a core game series,” he said.
“More than most other games, it is directly linked to the muscle memory of holding an Xbox controller, going back as far as the days of the Duke on the first Xbox.
“Kinect is a logical extension of the UI, and with regards to some of the sci-fi themes we’re actually pretty excited about it, but not for the controls,” he said.
“That’s not what it’s for, and we would never try to shoehorn that into our game. But there’s a lot of cool experiences that we’re going to put on Waypoint in the future that’s completely appropriate for the experience,” O’Connor concluded.
When asked if there was scope for Kinect in Halo he replied: “Not for Halo 4 specifically, but we’ll be using it for the Halo Waypoint, which you’ll be able to launch directly though Halo 4.”
Kinect voice controls were added to the Halo: Combat Evolved Anniversary last year. You can read the full interview here.