diablo3 header

Will Diablo III work better on consoles?

Soon, console players will be able to visit the world of Sanctuary

Soon, console players will be able to visit the world of Sanctuary

In a mere few days, console players will be able to visit the world of Sanctuary as Blizzard unleashes Diablo III on Xbox 360 and PS3. The game that has divided a whole load of PC fans is finally coming, and I can’t help but wonder if it will fare better on consoles as opposed to its PC counterpart.

For those not up on what Diablo is all about, Diablo is an action role playing game that takes place in the world of Sanctuary. The Diablo Universe involves angels, demons, super humans, giant spiders, world-bearing dragons, an earth that shouldn’t rightly exist, necromancy, shape shifting druids, maddened kings, and warring nations. Your typical dark fantasy fodder, however it is also very deep and involving.

When Diablo III was released for PC back in May 2012, the reviews were mostly positive, but the players were not so kind. Complaints ranged from the inability to play in a single player offline mode, to the real money auction house, and indeed not being able to play the game due to server connectivity issues. The game was in a bit of a state. Of course, with over 3,000,000 units shipped, financially it was rather a success.

It’s beause of these issues that I never got round to playing Diablo III for PC. I was, of course, very excited by Diablo III having played Diablo II endlessly. But it just somehow never managed to tempt me back into Sanctuary. Then, not too long ago, Blizzard announced that it was coming to consoles. I was most intrigued.

More of Blizzard's dark and moody Sanctuary.

More of Blizzard’s dark and moody Sanctuary.

Another thing that was being said about Diablo III on realease was that it was like Blizzard had designed the game for consoles, and that it would be more at home there than on the PC, and I never really understood that comment.

It has been a long time since Blizzard last delved into the console market. The last time was way back in 1997 (back before they were Blizzard and were working under the Silicon & Synapse name) with “The Lost Vikings” and there was, of course, a PS1 port of Diablo, published by EA, so it has been a long time coming for them to try and put their game onto consoles. I, of course, secretly hoped for a port of World of Warcraft to current gen consoles, always knowing that it would never happen.

They appear to have been making more than a few tweaks, adjustments, and fine tunes  to the console versions too. There is no auction house, the loot system has been overhauled, you can play single player offline, a new evade move to help in battle, split screen co-op mode, and, of course, all the console commands and actions have been mapped and redesigned for controllers.

Multiplayer action galore awaits you in Sanctuary.

Multiplayer action galore awaits you in Sanctuary.

With all these tweaks and changes, I am starting to think that maybe Diablo III will indeed fare better on consoles. There has been a distinct lack of action RPG’s of late, and this seems like a great game to fill that void. Early reviews have started to come in for the game, and they are all very positive about the game and how it works on consoles as opposed to on PC, and I for one can not wait to have a play around with it.

I sincerely hope that other fans of a good action RPG join me in welcoming Blizzard back to consoles, and in fighting through hordes of travesties, undead, demons and monsters in Sanctuary.