heavy rain

Don’t Forget the Camera: A Look at Unreleased Video Game Movies

Don’t Forget the Camera: A Look at Unreleased Video Game Movies

With the announcement of video game movies such as The Last of Us and BioShock, Stephen looks at some of video game movies that never came to be. »

How Games Screw Up Moral Choices

How Games Screw Up Moral Choices

Cameron looks at moral choices in Infamous and Mass Effect to see just how badly morality can be handled in gaming. »

The Fall of Final Fantasy Part I: The Decline of Square Enix and Its Flagship Franchise

The Fall of Final Fantasy Part I: The Decline of Square Enix and Its Flagship Franchise

In the first entry of this mini-series about the decline of Final Fantasy, Stephen looks at how Square Enix and Final Fantasy has fallen over time. »

Beyond: Two Souls Development Cost was $27 Million

Beyond: Two Souls Development Cost was $27 Million

David Cage of Quantic Dream revealed the development cost of Beyond: Two Souls starring Ellen Page and Willem Dafoe was $27 million. »

20 Awesome Books Ready For Video Game Adaptations

20 Awesome Books Ready For Video Game Adaptations

An attempt to help video game studios look for potential new franchises, and an excuse to recommend you some awesome books re-imagined as games »

Top 5 Saddest Moments in Gaming

Top 5 Saddest Moments in Gaming

If we already know how this story is going to go, it’s up to the writers of the game to figure out a way to elevate their prose past the usual cliches. And when they succeed in creating a true connection to the player they can break your heart. »

How Quantic Dream Innovated This Generation

How Quantic Dream Innovated This Generation

Among clones and safe bets, Quantic Dream released Heavy Rain and is soon to release Beyond: Two Souls. How have they innovated this gen? »

Before the Arrival of the PS4 Here Are 10 PS3 Exclusives You Must Play

Before the Arrival of the PS4 Here Are 10 PS3 Exclusives You Must Play

A look at what PS3 games you should play before the PS4 is released. »

David Cage: Games Focus too Much on “Violence and Adrenaline”

David Cage: Games Focus too Much on “Violence and Adrenaline”

The Heavy Rain developer speaks about what games can offer beyond the norm. »

Nothing Says “Cop-Out” Like A Quick Time Event

Nothing Says “Cop-Out” Like A Quick Time Event

Just like anyone, I have my own list of pet peeves when it comes to gaming. In-game save points, lack of autosave feature, poor voice acting, clumsy controls…I really could go on and on. But the one thing that gets me time and time again is the unnecessary use of quick time events. Now, put down the pitchforks and relax yourselves a second while I explain my reasoning. I don’t dislike ... »

Page 1 of 212